Blocks
github.com/GarrettNixSoft/Blocks
A barebones Minecraft clone written in C++ with raw Vulkan rendering.
Features simple infinite chunk generation using simplex noise, multithreaded chunk generation and meshing,
chunk mesh uploads on a dedicated transfer queue, and simple block breaking/placing.
When I first learned Vulkan in 2023, I challenged myself to render Minecraft-style chunks; at the time I managed
to make something that almost worked; this year I decided to go back and give it another shot, and this was
the result.